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Concept to 3D Art for the Game Designer

by Dwayne Ferguson
88 lessons14 chapters8.1 hReleased 20123 free
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In this VTC course, you will learn about the pre-production process behind creating concept art for a video game character. It starts with understanding a character\'s background. From there, you will proceed to concept sketching and painting, and finally to preparing a finished concept presentation model in 3D. Professional illustrator, television animation art director, and writer Dwayne Ferguson takes you through an in-depth look at the creative process of character design from 2D to 3D. To begin learning today, click on the movie links below.

Course content

Introduction3 lessons
The Character3 lessons
Organization4 lessons
Concept Sketching5 lessons
Painting Value10 lessons
Painting Color12 lessons
Base Mesh8 lessons
Sculpting19 lessons
Texture Painting7 lessons
Presentation5 lessons
Post Production6 lessons
Resources4 lessons
Conclusion1 lessons
Credits1 lessons