
Concept to 3D Art for the Game Designer
by Dwayne Ferguson
Start the free chapterIn this VTC course, you will learn about the pre-production process behind creating concept art for a video game character. It starts with understanding a character\'s background. From there, you will proceed to concept sketching and painting, and finally to preparing a finished concept presentation model in 3D. Professional illustrator, television animation art director, and writer Dwayne Ferguson takes you through an in-depth look at the creative process of character design from 2D to 3D. To begin learning today, click on the movie links below.
Course content
Introduction3 lessons
The Character3 lessons
Organization4 lessons
Concept Sketching5 lessons
Painting Value10 lessons
Painting Color12 lessons
- Project Overview2:251 credit or ad
- Painting Color pt. 14:321 credit or ad
- Painting Color pt. 23:471 credit or ad
- Painting Color pt. 34:221 credit or ad
- Painting Color pt. 43:591 credit or ad
- Painting Color pt. 57:341 credit or ad
- Painting Color pt. 66:591 credit or ad
- Painting Color pt. 76:191 credit or ad
- Painting Color pt. 86:541 credit or ad
- Painting Color pt. 96:371 credit or ad
- Painting Color pt. 106:471 credit or ad
- Color Correction5:251 credit or ad
Base Mesh8 lessons
Sculpting19 lessons
- Project Overview4:191 credit or ad
- Sculpting pt. 16:551 credit or ad
- Sculpting pt. 26:231 credit or ad
- Sculpting pt. 35:541 credit or ad
- Sculpting pt. 44:401 credit or ad
- Sculpting pt. 56:441 credit or ad
- Sculpting pt. 66:321 credit or ad
- Sculpting pt. 76:011 credit or ad
- Sculpting pt. 85:491 credit or ad
- Sculpting pt. 96:441 credit or ad
- Sculpting pt. 107:091 credit or ad
- Sculpting pt. 116:251 credit or ad
- Sculpting pt. 126:251 credit or ad
- Sculpting pt. 137:161 credit or ad
- Sculpting pt. 146:401 credit or ad
- Sculpting pt. 156:031 credit or ad
- Sculpting pt. 165:491 credit or ad
- Sculpting pt. 177:031 credit or ad
- Sculpting pt. 186:271 credit or ad