
Discreet 3ds max 6
by Michael Hurwicz
Start the free chapterVTC presents: Discreet 3ds max 6 software - the latest version of Discreet's award-winning modeling, animation, and rendering solution used by the world's top 3D professional artists and designers to create eye-catching visual effects, cutting-edge games, and unique design visualizations. VTC Author Michael Hurwicz guides you through visualization, construction and animation of your own 3D projects and characters. His expertise and easy to follow teaching style will have you creating worlds of your own in no time. To get started simply click on the links below.
Course content
Introduction3 lessons
Getting Started4 lessons
Working With Objects4 lessons
Selecting Objects4 lessons
Modifying Objects15 lessons
- Modifying Geometry/Modifiers Pt.14:161 credit or ad
- Modifying Geometry/Modifiers Pt.25:031 credit or ad
- Modifying Geometry/Modifiers Pt.35:021 credit or ad
- Modifiers and Parameters Pt.16:101 credit or ad
- Modifiers and Parameters Pt.24:541 credit or ad
- Modifiers and Parameters Pt.36:251 credit or ad
- Transforms: Move/Rotate4:431 credit or ad
- Transforms: Screen Handle4:251 credit or ad
- Transforms: Scale/Squash5:271 credit or ad
- Numeric Transforms: Move6:491 credit or ad
- Numeric Transforms: Rotation4:551 credit or ad
- Numeric Transforms: Scale3:161 credit or ad
- Transforms vs. Modifiers6:191 credit or ad
- Cloning Pt.16:391 credit or ad
- Cloning Pt.26:441 credit or ad
Rendering6 lessons
Groups and Layers4 lessons
Using 2D Shapes To Make 3D Objects9 lessons
- 2D Shapes Pt.16:521 credit or ad
- 2D Shapes Pt.24:171 credit or ad
- 2D Shapes Pt.32:361 credit or ad
- Shapes/Rendering & Interpolation3:251 credit or ad
- NURBS Curves Pt.13:031 credit or ad
- NURBS Curves Pt.24:301 credit or ad
- Lofted Objects: Creating3:371 credit or ad
- Lofted Objects: Modifying4:101 credit or ad
- Using Deformation Curves5:021 credit or ad
Working With Precision6 lessons
Surface Modeling10 lessons
- Introduction to Mesh and Poly5:081 credit or ad
- Introduction to Patch and Nurbs5:231 credit or ad
- Editable Mesh Pt.16:081 credit or ad
- Editable Mesh Pt.26:301 credit or ad
- Editable Poly6:041 credit or ad
- Editable Patch Pt.14:331 credit or ad
- Editable Patch Pt.23:221 credit or ad
- Editable Patch Pt.31:291 credit or ad
- NURBS Surface/Converting to NURBS2:561 credit or ad
- NURBS: Curve-Based5:021 credit or ad
Materials And Maps12 lessons
- Introduction to Materials and Maps5:581 credit or ad
- Materials/Tiling5:491 credit or ad
- Opacity/Materials on Sub-Objects3:421 credit or ad
- Introduction to the Maps Rollout6:191 credit or ad
- Multi/Sub-Object Materials6:091 credit or ad
- Material Libraries5:211 credit or ad
- Creating Mapped Materials4:221 credit or ad
- Maps on Sub-Objects6:231 credit or ad
- The Coordinates Rollout4:061 credit or ad
- The Ink'N'Paint Material0:231 credit or ad
- The Unwrap UVW Modifier Pt.15:371 credit or ad
- The Unwrap UVW Modifier Pt.24:061 credit or ad
Animation - Introduction2 lessons
Basic Cameras And Lights8 lessons
- Standard Cameras4:351 credit or ad
- Camera Controls4:571 credit or ad
- Standard Target and Free Lights3:281 credit or ad
- Target and Free Light Controls5:161 credit or ad
- Omni and Skylight4:291 credit or ad
- Aligning Cameras and Lights3:011 credit or ad
- Advanced Lighting Pt.15:111 credit or ad
- Advanced Lighting Pt.22:541 credit or ad
Atmospheric Effects4 lessons
Animation9 lessons
- Linking and Hierarchies5:571 credit or ad
- Pivot Points5:501 credit or ad
- Schematic View4:291 credit or ad
- Viewing an Animation6:451 credit or ad
- Previewing Animation3:391 credit or ad
- Inverse Kinematics Pt.14:341 credit or ad
- Inverse Kinematics Pt.25:311 credit or ad
- Bones and Skin: Creating6:491 credit or ad
- Bones and Skin: Adjusting6:261 credit or ad
Animation - Motion Controllers5 lessons
Special Effects16 lessons
- Particle Systems: Basics/Presets7:031 credit or ad
- SuperSpray Particle System Pt.14:171 credit or ad
- SuperSpray Particle System Pt.24:191 credit or ad
- SuperSpray Particle System Pt.32:551 credit or ad
- Space Warps: Overview and Creating6:491 credit or ad
- Dynamics: Bouncing a Sphere4:111 credit or ad
- PDeflector: Bouncing Particles2:451 credit or ad
- Particle Flow Pt.16:501 credit or ad
- Particle Flow Pt.26:181 credit or ad
- Reactor Pt.16:121 credit or ad
- Reactor Pt.25:531 credit or ad
- Reactor Pt.36:391 credit or ad
- Morphing Pt.13:461 credit or ad
- Morphing Pt.22:451 credit or ad
- Morphing Pt.35:421 credit or ad
- Video Post5:361 credit or ad