
Game Development for iPhone/iPad Using Unity iPhone
by Efraim Meulenberg
Start the free chapterThe creation process of 3D games has come a long way over the last decade. Not only is it more accessible but it has also become easier. With devices like the iPod Touch and iPhone, thousands of companies have jumped into the games industry. Meanwhile, Apple keeps releasing new devices like the iPad, clearly showing there is enough gold for the rush. This VTC course takes users through the creation of 3D games for Apple devices using Unity iPhone. Youâll be amazed at how clear and simple this process is! Work files are included. To begin learning today, simply click on the movie links.
Course content
Introduction4 lessons
Unity iPhone at a Glance7 lessons
Control Setups5 lessons
Making Our Own Game5 lessons
Introduction to Scripting9 lessons
- Unity Scripting4:391 credit or ad
- Variables and Syntax pt. 13:571 credit or ad
- Variables and Syntax pt. 24:101 credit or ad
- Functions4:321 credit or ad
- Predefined Words5:391 credit or ad
- If and Else4:461 credit or ad
- The Switch Statement3:011 credit or ad
- Predefined Unity Functions4:521 credit or ad
- Private and Static Variables3:351 credit or ad
How Does 3D Work?3 lessons
Importing 3d Models3 lessons
iPhone & Shaders2 lessons
Continuing Our Game11 lessons
- The Cinema 4D Interface4:241 credit or ad
- Point / Edge and Polygon Mode4:111 credit or ad
- Cinema4D vs. Unity3D Sizing4:411 credit or ad
- Modeling a Platform pt. 16:081 credit or ad
- Modeling a Platform pt. 25:201 credit or ad
- Unwrapping pt. 12:531 credit or ad
- Unwrapping pt. 24:451 credit or ad
- Texturing pt. 13:081 credit or ad
- Texturing pt. 23:051 credit or ad
- Exporting for Unity4:391 credit or ad
- Importing in Unity3:521 credit or ad
Obstacles9 lessons
- Recap & Work Files1:251 credit or ad
- Shaping the Level4:111 credit or ad
- Modeling the Obstacle pt. 15:401 credit or ad
- Modeling the Obstacle pt. 25:291 credit or ad
- Rigging pt. 13:351 credit or ad
- Rigging pt. 23:101 credit or ad
- Animating the Obstacle3:501 credit or ad
- Exporting to Unity3D5:301 credit or ad
- Adding a Collider2:501 credit or ad