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Java 2: Graphics

by Arthur Griffith
74 lessons12 chapters5.8 hReleased 20042 free
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Java is a simple, scalable object oriented, general purpose programming language with a multitude of uses. With the power to develop everything from simple graphics and web animations, to high-end business applications that program hand-held devices, microwaves, cross platform server applications and more, it\'s no wonder why Java is on everyone\'s mind. In this, the second in a series of Java courses offered by VTC, Java expert, Arthur Griffith, uses practical examples to demonstrate Java programming as it applies to the creation and manipulation of graphic objects. The source code is also provided, so the user can follow right along. To begin learning learning today, simply click on one of the <b>Java 2: Graphics</b> lessons.

Course content

Introduction2 lessons
Getting Started4 lessons
The Graphics Object and Colors9 lessons
Positioning/Sizing/Rotating6 lessons
Fundamental Drawing6 lessons
Fundamental Fonts3 lessons
Image Files11 lessons
The Mouse and Keyboard8 lessons
Making Shapes and Fitting Curves12 lessons
Fitting Text7 lessons
Stupid Animation Tricks5 lessons
Credits1 lessons