
LightWave 3D 9
by Dwayne Ferguson
Start the free chapterNewTek LightWave 3D is highly advanced imaging software that has been used on many television and movie productions including the new Battlestar Galactica television series, Jimmy Neutron and even the familiar M&M commercials we have come to know and love. Now even more powerful, with an improved workflow and new features, this version is better than ever. And with the help of VTC Author and professional animator, Dwayne Ferguson, users will quickly learn how to take command of their work. Create stunning pictures, movies, and even design your own video game. You\'re only limited by your imagination. To begin learning today, simply click on one of the Lightwave 3D 9 lessons.
Course content
Introduction4 lessons
Properties2 lessons
The Hub1 lessons
Modeler11 lessons
- Modeler Interface3:491 credit or ad
- Navigate 3D Space2:531 credit or ad
- Viewports and Controls5:131 credit or ad
- Modeling Modes2:551 credit or ad
- Points Mode3:331 credit or ad
- Polygon Mode2:531 credit or ad
- Edges Mode2:061 credit or ad
- Symmetry mode4:231 credit or ad
- General Options3:131 credit or ad
- The Grid2:431 credit or ad
- Menu Tabs / Groups3:121 credit or ad
Tools: Create and Modify6 lessons
Tools: Multiply And Construct9 lessons
- The Multiply Group2:101 credit or ad
- Extend Tools4:471 credit or ad
- Duplicate Tools4:231 credit or ad
- Subdivide Tools3:441 credit or ad
- The Reduce Tools2:571 credit or ad
- Combine Tools3:151 credit or ad
- Convert Tools3:081 credit or ad
- Catmull-Clark Subdivision3:431 credit or ad
- Speed Booleans2:261 credit or ad
Tools: Detail and Map6 lessons
Creating a Model13 lessons
- Modeling Explained3:091 credit or ad
- Polygon Modeling4:301 credit or ad
- Point Modeling5:091 credit or ad
- Surface Normals2:451 credit or ad
- Splines4:061 credit or ad
- Subpatch Mode3:011 credit or ad
- Primitive Shapes3:121 credit or ad
- Create a Box4:011 credit or ad
- Create a Ball3:211 credit or ad
- Create a Cone3:121 credit or ad
- Load and Close Objects1:561 credit or ad
- Numeric Values4:521 credit or ad
- Rotational Pivot3:141 credit or ad
Name Objects and Parts3 lessons
Text5 lessons
Layout11 lessons
- The Layout Interface3:091 credit or ad
- Layout Views3:461 credit or ad
- Viser3:351 credit or ad
- Tabs / Groups and Menus2:401 credit or ad
- The Items Menu3:371 credit or ad
- The Modify Tab2:571 credit or ad
- The Setup tab4:131 credit or ad
- The Utilities Tab1:291 credit or ad
- The Render Tab4:071 credit or ad
- The View Tab2:071 credit or ad
- The Modeler Button3:101 credit or ad
Scenes4 lessons
Keyframes3 lessons
The Camera5 lessons
Animation11 lessons
- Animation Concepts2:371 credit or ad
- Animate With Autokey2:421 credit or ad
- Animation Controls2:061 credit or ad
- TimeWarp2:481 credit or ad
- Parent in Layout3:461 credit or ad
- Translate and Rotate1:531 credit or ad
- Position and Rotation3:391 credit or ad
- Layout Orientation3:251 credit or ad
- Create and Save Previews3:481 credit or ad
- Animate the Camera4:031 credit or ad
- Save a File3:491 credit or ad
Lighting9 lessons
- Lighting Scenes3:031 credit or ad
- Light Types4:031 credit or ad
- Add and Delete Lights2:571 credit or ad
- Types: Distant and Spot3:131 credit or ad
- Types: Point and Linear3:421 credit or ad
- Types: Area and Ambient5:201 credit or ad
- Light Properties3:391 credit or ad
- Shadows4:171 credit or ad
- Lens Flares4:331 credit or ad
The Surface Editor9 lessons
- Surfacing Explained2:201 credit or ad
- The Basic Tab4:321 credit or ad
- Surface Properties pt 13:321 credit or ad
- Surface Properties pt 23:201 credit or ad
- Surface Properties pt 34:351 credit or ad
- Smoothing / Double Sided2:361 credit or ad
- Advanced Tab2:551 credit or ad
- Environment Tab3:361 credit or ad
- Shaders Tab4:351 credit or ad