
Maya 6 Fundamentals
by Michael Ingrassia
Start the free chapterAcademy Award® winning Maya® software is the worldâs most powerfully integrated 3D modeling, animation, effects, and rendering solution. Maya also adds to the quality and realism of 2D graphics. Thatâs why film and video artists, game developers, visualization professionals, Web and print designers turn to Maya to take their work to the next level. VTC Author Michael Ingrassia gets you started using Maya 6® with easy to follow, practical projects. To begin learning today, simply click on the Maya 6® links.
Course content
Maya User Interface4 lessons
Creating An Apple7 lessons
Model And Rig A Hand10 lessons
- Box Modeling The Hand6:001 credit or ad
- Creating Fingers4:501 credit or ad
- Attaching Fingers7:201 credit or ad
- Finishing The Model3:271 credit or ad
- Preparing To Rig2:501 credit or ad
- Setting Up Joints Pt.14:071 credit or ad
- Setting Up Joints Pt.25:021 credit or ad
- Binding The Mesh Pt.15:021 credit or ad
- Binding The Mesh Pt.26:071 credit or ad
- Set Driven Keys1:441 credit or ad
Jumping Pumpkin16 lessons
- Overview & Begin Modeling4:471 credit or ad
- Cut Out Eyes & Mouth7:451 credit or ad
- Extruding Faces8:001 credit or ad
- Creating Stem & UV4:001 credit or ad
- Applying Procedural Shader4:491 credit or ad
- Animating The Pumpkin6:091 credit or ad
- Adding Secondary Animation5:211 credit or ad
- Rigging The Stem4:061 credit or ad
- Applying Glow To Face4:311 credit or ad
- Creating Set Driven Key7:421 credit or ad
- Creating A Rolling Terrain3:481 credit or ad
- Setup Main Lighting Pt.13:451 credit or ad
- Setup Main Lighting Pt.25:111 credit or ad
- Adding Secondary Lights4:411 credit or ad
- Preparing Proper Rendering Pt.14:411 credit or ad
- Preparing Proper Rendering Pt.23:481 credit or ad
Character Setup/Rigging18 lessons
- Building The Character5:511 credit or ad
- Add Torso/Legs & Feet5:561 credit or ad
- Duplicating The Sides6:271 credit or ad
- Adjusting Legs for IK3:021 credit or ad
- Creating Leg Joints6:311 credit or ad
- Finishing The Skeleton5:261 credit or ad
- Mirroring Joints6:491 credit or ad
- Parenting Geometry4:151 credit or ad
- Applying Leg IK6:481 credit or ad
- Arm IK vs. FK4:171 credit or ad
- Adding Pole Vectors5:421 credit or ad
- Building Controllers Pt.14:331 credit or ad
- Building Controllers Pt.23:361 credit or ad
- Expression Driven Spine4:431 credit or ad
- Automatic Hip Roll3:311 credit or ad
- Head Control2:051 credit or ad
- Final Controls Setup3:181 credit or ad
- Channel Control Cleanup5:191 credit or ad
Character Animation6 lessons
Simple Practice Projects11 lessons
- Creating a Chair6:051 credit or ad
- Create A Realistic Eyeball Pt.14:261 credit or ad
- Create A Realistic Eyeball Pt.24:361 credit or ad
- Eyeball Adding a Lens6:261 credit or ad
- Eyeball Adding more detail4:541 credit or ad
- Eyeball Setup working eyelids6:481 credit or ad
- Making Simple Teeth7:011 credit or ad
- Modeling A Spoon3:471 credit or ad
- Creating A Skycube7:381 credit or ad
- Create A Rolling Terrain3:481 credit or ad
- Applying Paint FX Grass5:001 credit or ad
Lights! Camera! Render!13 lessons
- Three Point Lighting Pt.13:541 credit or ad
- Three Point Lighting Pt.24:341 credit or ad
- Three Point Lighting Pt.33:591 credit or ad
- Three Point Lighting Pt.43:501 credit or ad
- Three Point Lighting Pt.55:201 credit or ad
- Gobo Light Gels3:211 credit or ad
- Creating A GI Dome3:251 credit or ad
- Adding Optical FX4:391 credit or ad
- Camera Gates3:281 credit or ad
- Camera Paths & Targeting5:471 credit or ad
- Depth Of Field Overview2:531 credit or ad
- Render Global Basics6:361 credit or ad
- Adding Motion Blur & Raytracing4:171 credit or ad