
Substance Designer 2.1
Substance Designer is a revolutionary next generation tool for the creation of smart textures for 3D. Designed to fully leverage Raster, Vector, and Procedural image-making technologies along with advanced filtering techniques to create multichannel texture assets which can be dynamically changed by the end user at run time. The resulting files, known as âSubstances," are a remarkably flexible solution for many 3D texturing needs including Video Game Design and Architectural Visualization. This latest version of Substance Designer is a must-have for anybody who is serious about working in 3D. Taught by 2D and 3D artist Jason Maranto, this VTC course is designed to quickly elevate your understanding of this powerful application. Focusing heavily on the sophisticated tools available within Substance Designer and taught in an in-depth but easy-to-follow style, this course will help you master Substance Designer to create 3D texture assets of unparalleled flexibility and power. To begin learning today, simply click on the movie links.
Course content
Welcome6 lessons
Starting a Substance5 lessons
Filtering9 lessons
- Gradient Map7:211 credit or ad
- Transform 2D7:151 credit or ad
- HSL / Greyscale Conversion3:311 credit or ad
- Sharpen / Blur / Directional Blur3:221 credit or ad
- Levels4:161 credit or ad
- Warp / Directional Warp2:491 credit or ad
- Emboss2:521 credit or ad
- Channel Shuffle3:341 credit or ad
- Blend4:521 credit or ad
Output6 lessons
SVG8 lessons
FX Maps Basics7 lessons
More on Functions & FX Maps9 lessons
- Advanced Quadrant Nodes5:471 credit or ad
- Constant5:111 credit or ad
- Variables6:191 credit or ad
- Vector / Cast4:091 credit or ad
- Combining Vector Nodes4:501 credit or ad
- Operator / Function5:541 credit or ad
- Logical / Control8:521 credit or ad
- Comparison5:021 credit or ad
- Functions Package7:241 credit or ad