
Audio Sampling
by Mark Struthers
Start the free chapterSampling in music is a relatively new aspect of audio production. In this course, we show the user the background to sampling audio and the legal aspects of using samples. As the course progresses, different software is used to illustrate what is possible when professional sample packs are used, as well as utilizing the user's own samples recorded in the field. By the end of the course, the user will have a through understanding of the way audio sampling can be used creatively in their projects.
Course content
Introduction15 lessons
- Introduction6:20Free
- History of Sampling4:47Free
- Copyright Issues5:44Free
- Funky Drummer5:31Free
- Creating Your Own Funky Drummer6:52Free
- Installing Regroover Pro5:07Free
- Introducing Regroover Pro5:30Free
- Regroover Pro UI5:26Free
- Triggering RGP3:30Free
- Drum Extraction Overview3:26Free
- Regroover UI Options4:02Free
- Regroover Functionality2:24Free
- Routing RGP Outputs4:58Free
- RGP Editor Panel5:11Free
- RGP Expansion Packs3:20Free
Using Drumatom10 lessons
Location Sample Recording16 lessons
- Capturing Field Recordings pt 16:24Free
- Capturing Field Recordings pt 23:36Free
- Handheld Recorders3:45Free
- Zoom H1 Recorder5:37Free
- Natural Sampling4:03Free
- Creating HiHat Sample2:21Free
- Audio Editors and Recorders3:31Free
- Zoom H6 RecorderFree
- Choosing Microphones6:33Free
- Manipulating Stereo Loops5:25Free
- Lapel Mics3:14Free
- Resonic Player2:45Free
- H6 Multitrack Recording6:19Free
- DeBleeding4:04Free
- Substituting Samples4:18Free
- Audio to MIDI2:47Free
Adding Effects to Samples10 lessons
- Adding Effects7:191 credit or ad
- Sample Compression7:411 credit or ad
- Soundop Compressor5:221 credit or ad
- Multichain Effects5:511 credit or ad
- Stretch and Pitch2:401 credit or ad
- FabFilter Compression5:271 credit or ad
- Introducing Wavelab5:551 credit or ad
- Using Reverb4:541 credit or ad
- Modifying Stereo Samples7:031 credit or ad
- Pre and Post Effect Use4:131 credit or ad
Groove Agent SE15 lessons
- Using Equalizers6:581 credit or ad
- Introducing Audition4:571 credit or ad
- Single and Multiband Compression4:061 credit or ad
- Graphic Equalizers6:071 credit or ad
- Assessing Overlapping Frequencies7:281 credit or ad
- Introducing Groove Agent SE6:371 credit or ad
- Introducing GA44:581 credit or ad
- Loading GASE10:311 credit or ad
- GASE Effects3:081 credit or ad
- GASE Effect Routing6:031 credit or ad
- Routing Channels5:051 credit or ad
- GASE Patterns7:371 credit or ad
- Assigning Automation2:481 credit or ad
- GASE Automation In Use2:271 credit or ad
- Using User Samples6:431 credit or ad
Groove Agent 410 lessons
- Introducing Groove Agent 44:171 credit or ad
- Adapting Drum Samples5:531 credit or ad
- GA4 Mixer6:051 credit or ad
- GA4 Extra Functions4:541 credit or ad
- Complexity and Intensity3:031 credit or ad
- Performance Dial5:381 credit or ad
- Cymbals and HiHats2:181 credit or ad
- Slicing Loops3:411 credit or ad
- Playback Modes4:021 credit or ad
- Multiple Agents4:321 credit or ad
Halion 620 lessons
- Introducing Halion 64:001 credit or ad
- UI First Look3:301 credit or ad
- Standalone Options4:151 credit or ad
- Adapting UI3:361 credit or ad
- Introducing Modules5:401 credit or ad
- Halion Program Tree3:511 credit or ad
- Program Analysis3:191 credit or ad
- Adding New Components4:111 credit or ad
- Slot Rack Ordering5:081 credit or ad
- Matching MIDI Channels2:081 credit or ad
- Sound Editor3:161 credit or ad
- Editing Windows4:081 credit or ad
- INIT Program3:151 credit or ad
- FlexPhraser Movement4:411 credit or ad
- Recording Samples3:171 credit or ad
- Organ Zone4:051 credit or ad
- Drum Loop Slicing2:341 credit or ad
- Sample Zones5:301 credit or ad
- Wavetable Synthesis4:221 credit or ad
- VSTi Operation3:581 credit or ad