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Maya Fundamentals

by Chuck Grieb
107 lessons28 chapters6.8 hReleased 20023 free
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If you need a high-end 3D graphics software package for 3D effects, animation, cinematics, or game graphics, check out Maya! Maya is widely used by visual effects and animation studios, and is growing increasingly popular with game developers. This Virtual Training Company tutorial introduces you to Maya's groundbreaking tools and features. Co-authors Chuck Grieb and Roger Dickes begin showing you the tool sets and helping you to understand the structure and organization of Maya. They will introduce you to the modeling, lighting, animation, and dynamic tools available in Maya. You will learn exciting features such as adding texture, digital sculpture, and much more. To get started, just click one of the movie topics below.

Course content

Introduction3 lessons
User Interface Basics2 lessons
Visual Interactivity - Eyes4 lessons
Manual Interactivity - Hands7 lessons
Display Hotkeys2 lessons
Theoretical Foundations - What Is a Sphere?4 lessons
Selection Masks2 lessons
Modules4 lessons
What is Modeling?3 lessons
Nurbs vs. Polygons3 lessons
Creating Curves and Curve Editing5 lessons
Primitives2 lessons
Creating Surfaces2 lessons
Editing Surfaces7 lessons
What is Rendering?2 lessons
Rendering Editors4 lessons
Lighting a Scene / Adding Textures14 lessons
Materials2 lessons
Textures and Utilities5 lessons
Lights4 lessons
Cameras2 lessons
What is Animation?2 lessons
UI Review2 lessons
Animation Editors4 lessons
Set Up4 lessons
Animation Work Procedure8 lessons
Maya in the Animation Industry3 lessons
Credits1 lessons